package code.refactoring.View;
import code.refactoring.Model.Board;


public interface IDrawer {
	
	/**
	 * Logic of Drawing Something
	 */
	public void draw();
	
	/**
	 * Sets the game board to draw
	 * @param gameBoard - Object of type Board  representing the board,
	 *  which must be printed on Screen
	 */
	public void setGameBoard(Board gameBoard);

}
